package com.mygdx.screen;

/**
 * @Title: GameStatus
 * @Author RuoLi
 * @Package com.mygdx.screen
 * @Date 2023/12/17 18:11
 * @description: 游戏状态，用于场景切换
 */
public interface GameStatus {
    Integer START_GAME = 0;//开始状态
    Integer PLAY_GAME = 1;//游戏状态
    Integer END_GAME = 2;//结束状态
}
